SPEED UP!

Hello from the Megamod team!

We're picking up speed! Here is the news from the past week:

Here are some examples of tracks that the guys have built:

@Aftiz (has already transitioned from a junior role to an art lead and is helping newcomers who come to us to create games):

@Dmitry Niko (a true work beast, has created 30 tracks in 9 days, check out the cool games he made):

We have also made several updates and deployed two new product options that enhance group mechanics in games.

Firstly, we launched Collisions, which allow server owners to disable player interactions. When there are many players, it's more fun to play, but navigating through a crowd in a parkour game can be very challenging (and annoying) – everyone bumps into each other and gets in the way. When the server owner disables Collisions, players do not collide and gain the superpower to pass through each other. This way, the most skillful player will reach the finish line first! When Collisions are enabled, players can collide and push each other on the track, and the trickiest player will be the first to complete the course, dodging obstacles and other players along the way. Or perhaps the one who knocks all rivals off the path.